vurtual_hmmwv_hardtop = 1;
vurtual_hmmwv_always_cargo = 0;
animationList[] =  {"bedseat_fold",1,"cover_4door_hide",0};
class Turrets: Turrets {
	class CargoTurret_Roof: CargoTurret_Roof {};
	class CargoTurret_CoDriver: CargoTurret_CoDriver {};
	class CargoTurret_Passenger_L: CargoTurret_Passenger_L {};
	class CargoTurret_Passenger_R: CargoTurret_Passenger_R {};
	class CargoTurret_Tailgate_L: CargoTurret_Tailgate_L {
		proxyIndex = 6;
		gunnerCompartments = "Compartment1";
	};
	class CargoTurret_Tailgate_R: CargoTurret_Tailgate_R {
		proxyIndex = 7;
		gunnerCompartments = "Compartment1";
	};
	class CargoTurret_Tailgate_L_B: CargoTurret_Tailgate_L_B {
		gunnerCompartments = "Compartment1";
	};
	class CargoTurret_Tailgate_R_B: CargoTurret_tailgate_R_B {
		gunnerCompartments = "Compartment1";
	};
};
class AcreRacks: AcreRacks {
	class Rack_1: Rack_1 {
		ACRE_POS_GUNNER
	};
	class Rack_2: Rack_2 {
		ACRE_POS_GUNNER
	};
};
transportSoldier = 0;
vurtual_hmmwv_windows[] = {{"window_codriver",0},{"window_left",1},{"window_right",2}};
VIVPassengers[] = {3,4,5,6};
class VehicleTransport: VehicleTransport {
	class Carrier: Carrier {
		cargoBayDimensions[]        = {"VTV_Carrier_Base", "VTV_Carrier_Corner_m1151"};
	};
};
class AnimationSources: AnimationSources {
	class roof_hide: roof_hide {
		displayName = "Remove Roof";
		forceAnimate[] = {};
	};
	class m1151_hide {
		source = "user";
		animPeriod = 0.1;
		initPhase = 0;
	};
	class TurretRemoved: TurretRemoved {
		initPhase = 1;
	};
	class Seats_A2: Seats_A2 {
		displayName = "Install A2 seats";
	};
	class Seats_A1: Seats_A1 {};
	class tailgate_fold: tailgate_fold {};
	class spare_hide: spare_hide {};
	class fordingkit_hide: fordingkit_hide {};
	class open_window: open_window {};
	class tailgate_hide: tailgate_hide {};
	class GunnerShield_hide: GunnerShield_hide {
		displayName = "";
	};
	class Bumper_A2: Bumper_A2 {};
	class cover_4door_hide: cover_4door_hide {
		displayName = "Remove Cargo Shell";
		initPhase = 0;
	};
	class bedseat_fold: bedseat_fold {
		lockCargo[] = {3,4,5,6};
		initPhase = 1;
	};
};
class Hitpoints: Hitpoints {
	class HitDoorL: HitDoorL {
		minimalHit = 0.005;
	};
	class HitDoorR: HitDoorR {
		minimalHit = 0.005;
	};
	class HitDoorL2: HitDoorL2 {
		minimalHit = 0.005;
	};
	class HitDoorR2: HitDoorR2 {
		minimalHit = 0.005;
	};
};
